Dungeon Game
A rogue-like dungeon crawler built in Godot 4 featuring procedural generation and a retro neon aesthetic.
View Details →Clipmap Terrain Demo
A real-time procedural terrain generator built in Unreal Engine 5 using PCG and landscape tools.
View Details →Retro Raycaster
A Wolfenstein-style raycaster engine written from scratch in C using Raylib. Includes sprite rendering and a map editor.
View Details →Gravity Shift
A 2D puzzle platformer where you can flip gravity to solve environmental puzzles. Built for a 48-hour game jam.
View Details →Top-Down RPG Starter
An open source top-down RPG template in Godot 4 with dialogue, inventory, and tile-based overworld.
View Details →Pixel Font Editor
A browser-based pixel font editor built with vanilla JS and Canvas. Export fonts as PNG spritesheets.
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